A hardsurface sculpt study. All armour pieces were retopologized so I had a nice base to work on top off.
And I also added a bit of poly paint in ZBrush itself, was a first for me. Composed a few materials into photoshop to get a nicer metal look.
Based on this concept: https://s-media-cache-ak0.pinimg.com/564x/87/f7/09/87f7099f52fdc53237f4cb64711313b9.jpg
If someone knows the artist who made this, let me know !