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Armour and Torso study

A hardsurface sculpt study. All armour pieces were retopologized so I had a nice base to work on top off.
And I also added a bit of poly paint in ZBrush itself, was a first for me. Composed a few materials into photoshop to get a nicer metal look.
Based on this concept:
If someone knows the artist who made this, let me know !

Tim coddens finalrender

Final sculpt